Credit to Kazoodle for creating and giving permission to feature this video guide on the website.
Kazoodle – YouTube | Twitch | Twitter
Splits/Segments – Vanguard – Phalanx – Adjudicator – Old Hero – Storm King – Fool’s Idol – Armour Spider – Flamelurker – Dragon God – Tower Knight – Penetrator – False King Allant – Maneaters – Old Monk – Leechmonger – Dirty Colossus – Maidan Astraea – King Allant
Setup: Body Type A – Foundation: Animation: B – Starting Gift: Soul Remains – Class: Temple Knight
Key: GI (Ground item, items on the ground or dropped by mobs that need collecting) – SR (Soul Remain, item that is thrown to attract/aggro mobs] – NB (Nexial Binding, used to teleport to the Nesxus losing all souls in the process) – Backstab, R1 (There will be cases to do a backstab/running attack etc, when written as X,R1 that means do X and follow up with an R1 attack) –
Vanguard
- Unequip everything except the Weapon & Soul Remains.
- Run through, past the first mob, past the 2nd mob, at the doorway on the right kill with a running attack. Continue running through past the mobs up the stairs on the right-side. Strafe around the right side of the mob on the top of the stairs. Continue until you are on the bridge dropping over the fence on the left-side.
- Follow the path through the first building, activating the Archstone to your left.
- Forward, right, run past the mob on the left-side. Keeping left regain stamina to run past next mob. The next armoured mob, run along right-side, strafe left and run past as he attacks. The next armoured mob you want to run past hugging the left wall then continue heading up the stairs.
- Before the fog gate there are two mobs, the first; go right then strafe left again. For the second; run past and wait until he is about to fire to go through the fog gate, using the i-frames to avoid his arrow shot. Head left, hug the right strafing left for the last mob. Then head up to Vanguard.
Vanguard boss fight
- Run around his right leg to get behind him at the start of the fight.
- Jump Attack: Will fly directly up slamming down. Move out of range of the AOE, then come back and attack.
- Axe Swing: Side swing from right side, walk behind him underneath the swinging arm.
- Backswing: Backhanded Axe attack from left side, still walk around his right (your left).
- Backsteps: Move out of the way as these steps can stagger/hit you
- Keep your position to his right leg, striking that and his behind.
Phalanx
- At the end of the path, grab GI (Full Moon Grass) on the right, then head down stairs. Grab GI (Full Moon Grass) at bottom of stairs on the left. Grab GI (Full Moon Grass) next to pyre at bottom of right stairs. Grab GI (Hardstone Shard) forward left, and last 3 GI (Renowned Warrior Souls) before Dragon God. Trigger cutscene.
- Speak to Stockpile Thomas behind you;
- [Store: Armour Set & Shield]
- Then speak to Blacksmith Boldwin next to Thomas;
- [Upgrade Halberd +1]
- Travel to Gates of Boletaria.
- Run up the stairs, regaining stamina at the horse on the floor.. Then continue running up, heading towards the left side at the top of the stairs. Strafe flaming sword mob on the right who jumps. At top of the stairs, turn around and throw SR down the stairs. Head left around the building. You will find a mob on a raised platform, run up below, angle camera up and strike him to kill, then immediately throw SR. Then run left around the hole in floor.
- At entrance to hole in wall throw SR forward against wall, run through doorway. Next to the exit doorway is a mob, kill with a strike to back. Run out break boxes in front and grab GI (Firebombs). Head up stairs and throw SR into the corner on your right. Then circle around the wall and kill the 2 mobs aggroed to the SR.
- Head through fog wall, run up the stairs killing mob at top with a running attack, R1. Then continue running up the stairs until you reach the top on the right. Wait for the Flaming sword mob to strike barrel in front, then run past on his left and strafe next Jumping mob on right-side.
- Regain stamina before running through hole in wall, then sprint through and running attack mob on right. Wait for mob on left to come out, then kill with 2*R1s. Stay next to wall in case of a Firebomb being thrown, then head in striking the corner where the mob is, then walk in and R1 again to finish. Head up stairs to trigger the rolling boulder then down out of the way. Run up the stairs to trigger mob to walk down, then walk down, regain stamina and kill with a running attack, R1. Head to the top.
- Turn around and wait behind the trebuchet on the left until the archer fires an arrow, then do a running attack. Turn around again heading forward. Bait an attack from the armoured mob then run past into the building, grab the GI (Firebombs) in the back right corner. Wait for the armoured mob, bait an attack then run around his back to backstab,R1 to finish. Head back and through the fog gate where the armoured knight was.
- Head right and at the top of the stairs drop off, landing & breaking the barrels below. Roll right, (The barrels have a long lingering hitbox so wait for a moment), then after you have a window after the mob has thrown a bomb, run in with a running attack,R1.
- Head right, before the steps throw a SR forward-right against the wall. Kill the 2 mobs aggroed, being careful not to get hit by their swings as they attack the SR.
- Head down the right path rolling through the wooden barriers. Use 3 Renowned Souls & Grey Demon Soul. At Merchant on left;
- [Buy 9 Firebombs]
- Head back to the stairs you dropped down earlier, near the bottom of the stairs drop over the railing on your left. Push NPC off the ledge, grab GI (Thief Ring), equip Thief Ring. Wait for NPC to kill mobs or a safe moment to run past,. Drop down and through the alleyway, right, trigger the armoured mob up the steps, bait him down the steps then run around the right side heading up those steps and onward.
- Run around mob in front of the next doorway on the left side, turn right. Recover at full stamina next to boxes, then roll forward twice, run past the mobs and up the stairs. Head to the next stairs on the right where there will be a mob doing a jumping attack, strafe the attack to the left. Continue up the stairs to the right of the armoured mob at the top and through the fog gate.
- Continue forward do a running attack on the side of the box in front in order to release the boulders. Wait against the wall on the right until the boulders start killing mobs, keep an eye on health bars appearing, then run down. Up the stairs on the right, throw a SR at the top of the top-left wall, then kill the 2 mobs that are aggroed. If they deaggro from the SR; run away and kill with running attack, R1.
- Head up the stairs on the right side rolling through the barriers, kill the mob that approaches then wait for the Dragon to start breathing fire on the bridge. As he starts run back down the stairs, head right, through the door and down the stairs.
- Head up towards the Dragon, grab the 2 GI (Renowned Souls) on the left edge, then drop down. Continue forward and grab the GI (Archstone Shards) under the Dragon. Then run back to the bridge.
- At the top of the stairs the Dragon will be triggered to attack. So once you reach the top start sprinting across the bridge. At the pyres before the mobs, hug the right wall for a moment for the archers to fire, then run around to the left strafing the arrows, run past the mobs by running between them. Going down the stairs hug the right wall then back to the center to strafe potential arrows being fired from behind.
- Activate Lever in next room. Head left, before the exit throw a SR at the wall in front. Run around the left rolling through breakable objects, equip Nexial Binding in tool belt, pick up GI (Pine Resin) at the end. Use NB.
- Add Pine Resin to quick item, travel to Gates of Boletaria. Again run up stairs through the same method as earlier, this time running to the fog gate to Phalanx.
Phalanx boss fight
- Head right behind the pillar, not too close as the lances can strike through the pillar.
- Lock on to the mob on the other side of the pillar towards the Phalanx, as he approaches switch lock-on to the one on the left and start throwing firebombs to kill mobs and damage the Phalanx.
- If a mob circles around the right side of the pillar then run to the opposite pillar in the arena, throwing the firebombs in the same way until dead.
Adjudicator
- Pick up all dropped GI. Travel back to the Nexus.
- Head up to the top of the stairs, speak to Monumental (NPC) to unlock Archstones. Head back to the bottom. (Can collect another Renowed Soul see vid for route dropping down the wall). Travel to Smithing Grounds/ Stonefang.
- Head up stairs, follow path and kill the Lizard for upgrade material. Speak to Filthy Man (NPC) on the right;
- [Purchase until you have 10 Hardstone shards]
- Travel back to Nexus, use all Soul items, at Blacksmith;
- [Upgrade Halberd +3]
- Speak to Maiden in Black;
- [Level up: Magic 12]
- Travel to Island’s Edge/Shrine of Storms.
- Hugging the right wall walk past the flag to aggro Skeleton mob, once he’s aggroed and rolling towards you, walk back and put the rock between you and the mob. Once he de-aggros walk behind and backstab, R1.
- Head through archway, unequip thief ring and walk forward to aggro mob on stairs, then run behind rock on the very right side, then head back to the archway into the right corner at the doorway. Requip Thief Ring. Wait for mob to de-aggro, then kill through same method as before.
- After killing wait for both Skeleton mobs at the top of the stairs to stand up, then unequip the Thief Ring. Walk up to aggro mobs, avoid Soul arrow from mob on right and lead the mob on the left down dealing with in the same way as the 2nd mob. Re-equip Thief Ring
- Run up the stairs on the right side, then wait for the mob to fire a soul arrow. Strafe to the left and finish with a running attack, R1. Position at top of the first set of stairs, unequip Thief Ring to aggro mob at the top of the second flight. Repeat method as earlier. Re-equip T.Ring. Repeat for final skeleton mob at the top. Re-equip T.Ring. Head to top of the stairs and through the fog gate.
- Run through passageway on the left, left again. Going forward around the right tree is a GI (Soul Remains). Throw a SR to the opposite side. Run past mob on the right grab GI (Crescent Falchion). Then head back to where fog gate was, now going up the stairs.
- There will be a Skeleton mob ahead, at the ‘entrance’ to the path, throw a Firebomb to Aggro. Then head back and wait to the right behind the wall until he de-aggros. Backstab. Run forward and drop down to the bottom. Grab GI (Copper Key). (There is a switch on floor, be sure to avoid stepping on. If done run into a corner)
- Head to the top of the stairs. Wait for the Flying manta ray to be on the right side of the area, then in the middle of the walkway drop off the wall through the gap on the right. To the right of the Vanguard mob, grab the GI (Hero Soul) . Run up to the Vanguard hugging around his left side, go past dropping down through the floor.
- Run through passage triggering the trap, then run against left wall to avoid the 3 fired arrows. Unequip T.Ring. Strike fake wall in front then run back to entrance, hiding on the right side of the entrance and re-equip T.Ring. Once he de-aggros run up to mob and backstab,R1 then repeat with 2nd mob in front. Continue through, open the cell grabbing the GI (Hero Soul) in back left corner. Speak to Graverobber Blige (NPC),
- [Buy Short Bow & 5 Wooden Arrows]
- Head back to the hole-in-floor entrance you dropped into, use Photo mode to check where the Flying Manta ray is, and once safe to do so run past Vanguard. At archway head through right passage. Up the Stairs, run to the end where you dropped off last time. This time stand at the edge of the wooden platform roll to the right on top of the wall, then drop down grabbing the GI (Regenerator’s Ring).
- Use Photo mode to check Manta ray position, safest way is to wait for it to get to the right and head off as it turns to go left again.
- Run down the path kill the Lizard (Moonshadestone Shards) . Head through doorway, then left, left through passage on the right under the stairs. Then at the top of the stairs to go down, throw a SR down on the left wall. Run past the mob through the fog gate.
Adjudicator boss fight
- Run down steps on the right. Next to the right wall use Pine Resin, drop down onto the steps and then drop in front of the boss.
- Need to strike the blade protruding from his chest a number of times for him to fall so you can damage his head/health.
- Axe Swing: Will do a slow axe swing from his right hand, run underneath the axe swinging arm to his back, then continue around to the protruding blade to strike.
Old Hero
- To the left of the doors grab GI (Warrior Soul), touch Archstone through doors and travel to Nexus.
- Use all Soul items
- [Equip: Falchion in right hand 2nd slot, Bow in left hand & arrows. Unequip: Pine Resin, Firebombs]
- [Level up: Magic 26/27]
- Travel to The Ritual Path, Shrine of Storms.
- Continue going down the stairs through the passage. Grab GI (Soul Remains) on left. Activate switch at the door. Head next to the left wall and drop off. Roll forward behind the pillar next to the stairs, throw a SR at the pillar, then run up and kill the Reaper mob with 4 R1s. Pick up dropped GI (Moonshadestone shards) from Reaper.
- Down the stairs to the right GI (MSStone shard), head forward equipping the bow. Head towards the right without dropping down off the ledge but where you can see the Skeleton mobs below.
- Shoot the middle Skeleton mob, who will roll forward off the edge, then shoot the right skeleton, where you need to move behind the flag on the left. Once he gets stuck below, move back to the entrance of the passage and wait for him to roll off.
- Equip Falchion, head down to the last Skeleton mob strafing his arrows and finish with 3 R1s. Continue down before reaching the spot with a GI, throw a SR forward then run past the mobs and through the fog gate.
- Head down grabbing the GI (Soul Remains) on right, Exit the passageway, turn right and throw a SR down below, the Reaper will attack, fall and die which gets rid of the ghost mobs in the area. Grab GI (Full Moon Grass) on your right. Head on grab GI (Moonshadestone) on right, continue down keeping to the left side until you reach the Fog gate
- Equip Halberd, keep running until you reach the doorway with the Ghost further along, wait for the ghost to approach then run around his left. Turn right at the end and throw a SR directly forward above the Ghost mob, then run forward and kill Reaper mob on the Ghost’s left. Grab dropped GI (MSStone).
- Equip Falchion then continue down steps grab GI (Warrior Soul), run along the path until you reach the Old Hero arena. Grab GI (Legendary Soul) on pedestal, then run along the right wall to trigger the fight.
Old Hero boss fight
- At the start, run behind the boss near the fog gate. Once he has walked past the broken pillar on the right you can start attacking his ankles with 3-4 strikes.
- When he reaches the end of the path, he will turn around after an attack. Avoid attack and then position behind him again.
- 2-Attack Scream: Will attack twice in front then scream, stay behind to avoid attacks and you can get a strike during the scream. Move back afterwards as he can backhand strike behind him.
- Slam attack: Does a vertical slam, outdistance if in front of him or stay behind.
- Spin-attack into slam: Will do a 360 attack into a slam, want to outspace. You only want to approach and strike the boss as he’s walking to avoid this.
- Chasing slam/attack: After being hit he will sometimes turn around run down the path and slam, roll to the side to avoid the slam. Don’t attack too close to either end of the path as you may not have space to run away from.
- AOE: Will stick his sword into the ground and emit an AOE, make sure to be out of range of this.
Storm King
- Grab GI on side of arena (MSStone) and up the broken stairs on the left of the Archstone GI (Holy Arrows). Touch Archstone and head on through Fog fate into Storm King Arena.
Storm King boss fight
- Run to the Storm Ruler on the left, running to avoid crystals fired. After picking up move around the pillar the Storm Ruler was against hiding behind it to equip.
- Then run down the right side behind the house at the very end, hide behind the wall and use S.Rulers special attack to kill the Ray’s in the sky.
- Once you have killed a few check above for any approaching and head into the house into the front-left corner.
- Continue killing Rays & damaging the Storm King, keep an eye up for the Rays firing crystals from the right as may need to roll.
- As the Storm King spawns, continue walking into the wall in order to lead the fired projectiles into striking the wall.
Fool’s Idol
- Equip Halberd, run down where you picked up the Storm Ruler. There are two lizards on the right, must kill at minimum 1 for upgrade material. Use all Soul items then touch Archstone. DO NOT use Storm Demon soul, needed for Morion Blade. Travel back to Nexus.
- [Level Up: Magic 40]
- For Upgrades you’ll need 16 Moonshadestone Shards. Travel to The Ritual Path/Shrine of Storms, head down the stairs speak with Graverobber Blige (NPC) on right.
- [Buy MSStones up to 14, will grab 2 more later, Buy 200 Holy Arrows]
- Head on again left wall then dropping down, continue forward through the doorway to the left of the stairs. Turn right and drop down through floor/get booted by Patches.
- Equip Falchion, grab GI (MSStone) in front of NPC, turn around next to the GI on the right throw a SR into the ceiling, do 4 R1s into the oncoming hostile NPC and finish with a backstab, R1. Grab dropped GI (MSStone Chunks)
- [Weight may be a problem so discard Storm ruler, discard upgrade materials other than the Moonshadestone variants, send Halberd to storage, have Falchion & Bow in right hand and Holy Arrows equipped]
- Grab GI (Magic Sword “Makoto”) and equip it into the left hand (Whenever using this be aware it lowers health so be sure to unequip whenever not using it for a purpose). Use Nexial Binding to return to the Nexus, then head to Prison of Hope/Tower of Latria.
- Run out, left and continue until you reach the mob, killing with R1s. Continue until you reach the left passage, head down, waiting against the left wall before the end. Run out and kill the mob after an attack. Continue down kill mob on left, kill mob at the end. Grab Key on the wall (Prison of Hope, 3F Key).
- Run back to the archstone this time going down the right side, opening the door at the end. Go through Fog Wall, up the stairs until you reach the next pathway. Bow the mob in front. Continue around until you reach the left door on the other side.
- Head forward and kill the Cthullu mob, head right and grab the Key on the wall (Prison of Hope, 4F Keys). Head back to the previous area, running down and down one of the paths will be a doorway to open with the Key. Immediately kill mob in front. Run down the right opening the door on the right.
- Head forward and throw a SR high-forward slightly-left. Then run along the left path killing the Cthullu mob. Head to the end, open the gate and start going down the stairs. (Here you can start equipping/un-equipping the Makoto in order to take damage which will put us at low health for a Ring attack buff that we’ll acquire shortly).
- Through the door at the bottom, grab the key on the right wall (1F Keys), through gate at end, down through fog wall on right. down stairs. Through Gate.
- Run to the right, there will be a mob in front who can shoot projectiles, run through to the left side pass by him. Wait behind the pillar at the end for him to shoot and continue running on, keep the camera behind to check what he’s doing. Wait behind the next pillar on the other side, after he shoots run on through the open doors.
- Run left then right to where the Arrows are firing. Walk forward slowly and grab the GI (Warden’s Key), head back to where the projectile mob is, again waiting behind pillars if he starts shooting then run around him . Going back to the stairs from earlier heading up.
- At the top of the stairs, forward, then left after the doorway opening the door. Go forward, hug the right wall before the doorway at the very end for the mob to appear then kill with R1s. Then through the doorway, left through doors.
- Head right, down the stairs and run on through the fog wall into the next building. Run to the arrow firing device shutting off at the back. Run past grabbing the 2nd GI (Clever Rat’s Ring) and equip it.
- Return to where the fog wall was, this time going up the spiral stairs, heading right. Continue on through the door at the end. Shoot the mob at the end, then backtrack. Drop down on the right where there is a hole in the path/wall, (Here you want to make sure your health is low enough that when you drop down you will be put into Clever Rat Ring range) throw a SR down in front, drop down and head up the stairs through the fog wall to the Fool’s Idol Arena.
Fool’s Idol boss fight
- Kill all the mobs before Fool’s Idol with the bow.
- Walk along the right side and up to Fool’s Idol. Striking with 4 R1s, then 2 more.
- Run back to the first pillar next to the entrance on the right, hiding behind using the pillar as a shield for the magic attacks.
- Use the bow to shoot the clones and Fool’s Idol.
Armour Spider
- Approach the Altar to trigger cutscene, then run up the stairs. Touch the Archstone, use the Doll Demon soul and travel to the Smithing Grounds. Head up the stairs, Makoto-ing to lose health, wait on the right before the boxes for the two mobs to both throw a stone down and run into the building.
- Need to set up Clever Rats Ring which can either be done through the Makoto or activating the Wheel on the right heading down on the elevators and then constantly stepping on and dropping off for fall damage. After set up equip bow, face the hallway on the left and shoot the 2 mobs on the left and 3 on the right. Run through stopping at the exit archway, shoot 3 mobs on left and 4 on the right.
- Shoot the pots blocking the path in front, shoot dog waiting behind, walk forward so 2 additional dogs spawn and then shoot these. Move to the right and shoot large mob behind where the dogs were.
- Equip Falchion, grab GI (Upgrade Materials) on the right. Head forward from the GI against the wall and backstab mob through the wall. Run through the doorway grabbing GI (Hardstone Chunk) on the right. Then head back out and turn left to the next doorway.
- Use Photo mode to check into that passage if a mob is approaching, then run through, shoot mob at top of stairs, another at the right doorway and then continue down the path heading up the stairs.
- Continue following the path up and you’ll eventually start heading down some stairs next to a wooden platform. After going down the 2nd flight of steps, walk off the edge on the left. Roll right to the wall and activate switch.
- Shoot the 3 mobs to the left and grab dropped GI (Upgrade Material), then drop down on the left from the mobs. Hug the left wall going through the doorway, right doorway, left and continue again up the steps the same route as earlier. This time continuing on to the fog gate.
- Head up the ramp, up the ramp on the left turning back going to the left of the water wheel. Shoot the 3 mobs on the stairs, then run up and shoot the mob approaching from behind the breakable objects. Roll through the objects and shoot the two mobs on the left and right. Pick up dropped GI (Upgrade Materials).
- Continue down going right, use switch to activate lift. Speak to Blacksmith Ed (NPC);
- [Upgrade Falchion +3/4]
- Head back to where the breakable objects were, going through the fog gate on the right.
- Walk slowly up the stairs on the right side to trigger mob around the corner on the left, then lock on and shoot, continue on and shoot all mobs in the next room (5 mobs). Grab GI (Large Hardstone Shard) on the left. Continue through, head up the stairs on the right requiring rolling through breakable barrels.
- Continue forward passed the GI, drop off on the right and off again. (Dropping onto the left ledge first to reduce fall damage). Head up the stairs on the left, go against the right railing and shoot dog in distance near the far ramp. Wait for the other 2 to appear and shoot. Head up the ramp and shoot the 2 fire lizards on the wall, walk towards the corner to aggro another 2 lizards then walk back and as they walk around the corner shoot.
- Head down the ramp, at the bottom turn 180 and head down the ramp at the end. At the bottom there will be 5 mobs to shoot, then head forward activating the wheel/switch, then drop down, up the right ramp and continue on heading right down the stairs, (stairs after the red lighted archway on the right). Up the stairs on the other side.
- You’ll eventually reach the top of some stairs where you need to shoot the mob at the bottom before walking down the steps, and through the fog gate. Continue the path down the left.
- As you enter an area with a lot of reddish/orange steam/light being emitted from below, wait before going up the next set of stairs as a rock will drop down. Wait for this and a mob will drop down who you need to shoot. Continue until you reach the lift, head down and through the fog gate into the Armour Spider arena.
Armour Spider boss fight
- Run along the left wall stopping just before the wooden pillar slightly in front.
- Web Shoot: Shoots 3 web strands forward, roll through and up to the Spider
- Fire Shot: If in the correct spot on the wall, the fireballs should miss/strike the wall.
- Once close to the Spider;
- Fireball: Will lean back and then shoot a fireball, roll to the right.
- Pincer Swing: Will cross her pincers then extend out, you want to roll through this attack. You’ll get pushed back but i-frame the damage/hit.
- Pincer slam: Will shake and then slam pincers down, stay directly in front of the eye to avoid as they will land on either side. This attack you finish on, doing 4 R1s regenerate stamina and finish with an R2.
Flamelurker
- Touch Archstone, head forward shooting the mob on the right and left. Shoot and kill the lizard (Upgrade Materials). In the right tunnel bow all the mobsin the first half and grab the dropped GI (Chunk Material) from the mob on the left.
- Use Full Moon Grass, equip Falchion and run past the rest. hug the right wall. Roll through the breakable boxes onto the wooden platform, then drop down off the left sides until you reach the floor rolling to the left on the floor.
- Run into the tunnel in front killing the two lizards (Upgrade Materials). Hug the left wall onto the wooden platform, drop down the wooden platforms (See vid for quick route down). Head through tunnel, use Makoto for Clever Rat’s Ring to activate and then enter the Fog Gate into the Flamelurker arena.
Flamelurker boss fight
- Run to the left pillar then around the right of the Flamelurker as he chases, rolling or running around his attack.
- Head over to the left behind the bones sticking out of the ground, hugging the wall so you won’t get hit as he attacks the bones.
- Wait until he deaggroes and he will return to the center of the arena.
- Can also use the pillar in front of the bones to walk around to break eyeline with the boss when he goes behind the bones.
- If he is the same spot as at the start of the fight: walk to his back and strike with 2 R1s then roll back and move behind the bones to deaggro again
- If he deaggroes but not in the correct spot, then shoot with an arrow.
- If he gets stuck behind the bones and walks into the wall endlessly, shoot with an arrow also.
- If you are always running from his attacks and hugging the wall behind the bones, then his attacks cannot reach you in time.
Dragon God
- Touch Archstone, DON’T use the Searing Demon Soul. Head on through the Fog Gate to Dragon God.
Dragon God boss fight
- Run into the arena to the end of the path to bait an attack, then run right break the pillars in the way & hide behind the left pillar.
- Wait until his head is turning, passes the left side of the pillar you are behind, then head right to the arrow mechanism.
- After shooting him, drop down the left side, destroy the three breakable pillars in the way then hide behind the pillar on the right.
- When he has yellow eyes, break the next set of pillars then return back behind the safe pillar.
- Wait for yellow eyes again and for him to look to the right and head up to the 2nd arrow to fire.
- Head down and shoot his horn from above to finish.
Tower Knight
- Touch Archstone, travel to The Ritual Path/Shrine of Storms.
- Head down speak to NPC;
- [Buy: 150 Arrows]
- Swap equipped Holy Arrows for regular Arrows and travel to The Tunnerl City/Stonefang Tunnel.
- Head forward and shoot mobs & lizard. Grab Lizard dropped GI (Upgrade Materials).
- You need 15 Large Hardstone Shards and 3 Hardstone Chunks
- Run down the left tunnel on the left side, at the end throw a SR forawd then kill the mob on the right with the Falchion. Head down the lift.
- Kill the two lizards at the bottom, (if they don’t drop a chunk there is a lizard in the Dragon God arena that does drop some), send lift up, unequip Thiefs Ring roll through breakable boxes at the entrance to the next tunnel and aggro the two hostile NPCs to chase down. As they approach throw a SR down into the hole the Lift left and wait for them to drop down, keep throwing SRs until they both drop.
- After equipping T.Ring again run to the end kill Lizard, then drop down and kill as many lizards as possible. If you don’t have enough shards then use archstone shard to teleport back and repeat last steps as they respawn with this method.
- After having enough in the Nexus purchase from the Blacksmith;
- [Buy: Shortsword]
- Travel to Smithing Grounds/Stonefang Tunnel, head up stairs speak to NPC;
- [Buy until you have 35 Hardstone Shards]
- Head behind him, down the elevator, speak to Blacksmith 3 times. Move away from him and then speak again give him the Searing Demon soul.
- [Upgrade Shortsword to +9 into the Morion Blade]
- Equip Morion blade in 2nd slot in left hand, use Dragon Demon & Hard Demon soul. Travel to The Ritual Path/Shrine of Storms, discard normal arrows.
- [Buy 70 Soul Remains and buy to have around 240 Holy Arrows]
- Any remaining souls use to level Magic then Travel to The Lord’s Path/Boletarian Palace.
- Run forth, Makoto-ing to lose health. Full stamina sprint through the room heading up the steps. One the bridge wait on the left side where teh crows are for the Dragon, and run after he starts spraying fire down the path.
- Wait on the GI next to the carriage on the right, again once the dragon starts spraying fire start running forward. Run to the left side of the carriage near the end, 2 hand Falchion, throw a SR forward against the wall then run to the right side and kill the mobs. Head through Fog gate.
- Shoot mob in front, and further down the path. Wait behind the horse on the ground for the Dragon, equip Falchion and run after the Fire. Regain stamina at the carriage on the left, then sprint forward, at the left non-lit pyre throw a SR forward right against the pillar. Head on and kill mobs from front/side, don’t backstab as the SR will run out.
- Head through gate and throw SR forward right, run behind aggroed knight and backstab. Set up Clever Rat’s Ring then head through into the Tower Knight arena.
Tower Knight boss fight
- Head up the right stairs, running against the right railing until the mob at the top fires an arrow, then strafe left and strike to kill.
- Head through doorway on right throw a SR forward-left, then shoot the two mobs in front, then walk forward and shoot the 3 archers on the opposite side of the arena and the one at the top of the stairs on the other side.
- Throw another SR forward, walk forward and shoot mob below. Head back to the stairs behind the wall. Wait for an attack from the Boss, then run down the stairs to him.
- Overhead Shield Slam: Will raise his shield above and slam with an AOE. Run through his legs behind out of range of the AOE. Strike back foot 3 times, then move away.
- Shield Slam: Raises his shield in front and slams down for an AOE, move out of range for this, if behind you can then strike his ankles.
- After killing move away from him as he still has an active hitbox.
Penetrator
- Touch archstone, equip Bow. Run through and shoot the dog on the left next to the fountain, then the 2nd dog that aggroes. Run past up the stairs, trigger the boulders to fall down moving to the left out the way. Trigger cutscene, throw a SR on the right and shoot mobs. Continue past, throw a SR forward shoot mobs (2 mobs),. Stop at right wall, shoot archer in distance. Drop down forward.
- Roll back follow the path, up the stairs until you trigger the flaming boulder, stop short of halfway to trigger and once it activates run against the right wall to aggro mobs on either side to follow and get killed by the boulder. Run down out of the way of the boulder. IF the mobs don’t aggro, head to the bottom of the stairs throw a SR and shoot.
- Shoot mob at top of stairs and head up. Left up the stairs, and stand on wooden platform on right. Shoot mobs in view (7 mobs) then walk backwards and shoot the mob in front over the railing high up.
- Throw a SR against the railing to the right of the fog gate, not too far right as it will trigger the wrong mob. Head through fog gate and shoot mob, head forward continuing up the steps. Shoot the two mobs on the left.
- Here can either throw SR against he wall for the mobs to aggro and come down to shoot or.
- Run up the first flight of steps throw a SR against the left wall, then continue running up the stairs. Trigger a boulder, run down throw another SR forward. Then back up the steps. Shoot mob you next come across. Next route section shoot the 3 mobs in front before walking in, foloow path through. Go against the wall to the left of the stairs, shoot mobs below (2 mobs), head down the stairs, along the grassy path on the right. Then shoot all the mobs before the large set of stairs.
- Throw a SR left before dropping down, trigger cutscene and throw SR left for the larger armoured knights, then run past and up to the Penetrator arena.
Penetrator boss fight
- Charge Sword Swing: Will draw his sword behind then jump forward with a horizontal slash, roll through this attack with an attack at the end for damage before moving away.
- Spin attack: Will raise his sword up-left, then do a spin into a slash, run away to outspace this attack.
- Quick slash: Will put his sword behind him, without the crouch and not as far behind his shoulder as for the charge, then strike with a slash. Roll/ Outspace this attack. Can shoot to damage after avoiding.
- Thrust: Will do a charged thrust attack, roll out of the way.
False King Allant
- Touch archstone, head forward before running on throw a SR through the entrance to the next section on the left. Run through on the right side. Before reaching the hostile red NPCs throw another SR on the left, continue down right side. Taking right path. Continue up before the next building throw a SR against the left wall, run in strafe around mob and run up stairs. Throw a SR to the left of the archer, continue up throw a SR below mob at top of the stairs. Exit building and trigger cutscene.
- Wait to the right of the barrels, throw SR forward to bait the Jester mob forward to die from the Dragon fire. After both has died, run on after the dragon fire. After the barrels on the left about halfway to the end, run against the left side side for 2 steps then continue on. Head in up the stairs, continue until you reach the large stairs.
- Wait until the dragon sprays the fire on the stairs twice, then run forward. Before reaching the hostile NPC throw a SR against one of the pillars on the left and he will walk off the edge. Go into the lift and into the boss arena.
False King Allant boss fight
- Always try to be in a straight line with the boss, parallel to the arena.
- AOE attack: Will put his sword in the ground for a large AOE, shoot an arrow to interrupt this or if you have time go behind and R2 strike his back.
- Charge attack: Will raise his sword above his head then charge forward with a sword swing, roll to the right and R2 strike his back.
- Wind projectiles: Will do a combo which can shoot vertical or horizontal wind slashes towards you;
- Horizontal wind slash, you can strafe to the side as he jumps back.
- Vertical wind slash, roll to the side
Maneaters
- Travel to Nexus, use Soul items
- [Level up: Magic] or purchase additional arrows/soul remains if needed.
- Travel to Upper Latria/Tower of Latria.
- Run up to Pyre and set up Clever Rat’s Ring with the Makoto.
- Run forward at the top of the stairs shoot the Gargoyle perched on the left. Down the stairs, across the next bridge. Stop about halfway and shoot the gargoyle flying above in front. Run through into building, up the stairs on the left.
- Shoot mob in sky above the bridge, then head across. Shoot Gargoyle at top of stairs. Head towards the Fog Gate, shoot the Gargoyle perched on the right and the one flying above the Fog gate. Head through fog gate.
- Head around the right up the stairs. Wait for the lift. Going up in the lift once you see the first step off on the left throw a SR against the wall. At the top, step off and head right up the stairs. Kill the mobs at the top. Trigger Cutscene
- Head down the stairs on the right, and left into the cage elevator.
- Exit lift and shoot mob on bridge, head down shoot mob ahead on left, shoot mob straight ahead before the GI. Turn left and shoot the mob next to the GI. Right shoot mob in front & one to the left. Continue ahead around the wall. Shoot he mob ahead, walk up the steps not right ot eh top and shoot mobs ahead (2 mobs) and one next to the fog gate. Go through Fog wall.
- Continue up path, as you get to the steps there will be a red mob that you need to throw a SR forward left to aggro, then run past it.
- At the top of the stairs, hug the right edge around teh pillar and kill the mob on the left with 2 R1 Falchion swings. Shoot the 2 mobs in front. Head before the pulsating objects on right and shoot mob ahead, throw a SR forward and shoot mob that aggros from the right.
- Carry on to the right, shoot the gargoyle perched on the right, throw a SR against the wall on the right which triggers a flying gargoyle who needs shooting. Then proceed forward an shoot flying gargoyle before the next building. Head up in lift, spam throw SRs around halfway up.
- At top continue up killing the mobs, head along the right path, drop down. and run towards the archstone checking behind if a mob is following. Once its safe, head back down the stairs, in front on the next bridge shoot the mob in the way and enter the building going up the stairs.
- Throw a SR to aggro red mob along the stairs and shoot with arrows, continue up into the Maneaters arena.
Maneaters boss fight
- You want to kill the Maneaters by cutting off the tail and finishing with strikes as he staggers.
- Green scream: Will shoot a green circular projectile forward, roll into to I-frame
- Charge: Will hunker down and charge forward, roll towards his side and i-frame the attack
- Snake bite: The tail may bite the Maneater head, in which case circle to the back cut off the tail and finish.
- Close attacks: Can do a variety of swipes, slams at close range, walk/outspace away from them, then walk in and R1.
Old Monk
- Touch archstone and head up stairs, shoot 4 mobs on route. Throw a SR for red mob and kill with Falchion. Shoot next 2 mobs, and deal with the last red NPC in same way. Continue through fog gate to Old Monk.
Old Monk boss fight
- Lead into the chairs so he strikes them and once he breaks one, run forward and strike twice.
- Soul Mass: Will spawn homing soul masses, dodge out of the way and make sure they are despawned/fired before leading to a chair and trying to damage him.
- Soul Arrow: Will shoot a magic projectile towards you, which you need to roll out of the way or have a chair in the path to block.
Leechmonger
- Travel to The Ritual path, use Souls.
- [Buy: 60 soul remains & 120 Holy arrows]
- Travel to Depraved Chasm/Valley of Defilement.
- Head up the path just before the top throw a SR then shoot aggro-ed mob. Set up Clever Rats Ring through fall damage & Makoto.
- Run to top along the left, shoot mob in front with torch, Head across to the right shoot mobs below, drop down along the right side. Dropping onto a GI, then through the hole in the floor. . Walk to the left edge, throw a SR forward and bow the mobs that appear. Drop down spin, throw a SR onto the roof below, and then shoot mobs. use photo mode to check below for Spear mob who might be waiting below.
- Drop down, throw a SR into the hole in the floor/roof. Shoot mobs and drop through hole and through fog gate on the left.
- Head down the first set of stairs, throw a SR into the corner and shoot the aggro-ed mob. Drop down in the weeds on the left use the Falchion to kill the 2 mobs hiding. Run onto the bridge and shoot the mob on the left. Throw a SR on the left from teh bridge, then run in and go right. Head down before the rats, if you have firebombs use those if not use arrows to clear through the rats.
- Wait at the entrance and shoot mob on the other side. Throw a SR in front of the door to the next area in order to bait out a mob with a flaming spear to shoot. Run up to the door throw a SR into the back right corner then kill mob on the right with Falchion. Throw another SR into the same corner and shoot the mobs attacking the SR.
- Walk in up the ramp on the left, shoot the flaming spear mob on the left. Roll twice into the bulbous mob in front of the bridge in order to shift it to the side. Then walk onto the bridge and shoot the mob on the other side. Throw a SR to the left side of the entrance and then run past the mob and down the ramp. . Through the fog gate into the Leechmonger arena.
Leechmonger boss fight
- Walk to the edge in front and shoot until dead, not too close as it can shoot a projectile.
Dirty Colossus
- Use a Full Moon Grass, then drop down and head forward to the Archstone.
- [Equip Full Moon Grass]
- Run on hugging the right side, before the flaming spear mob where a log juts out on the left drop off. Head off to the left of the floating blob mobs in the swamp.[Would recommend watching vid for route to this bit due to lack of markers to judge from]. Approaching the island before the fog gate, throw a SR to the right and then run past to the Fog gate.
- Drop off on the right towards the GI, past it to the fire pillars following the path, strafing past slugs. Grab Gi (Noble Lotus) on left, and put into quick items. Make sure you are poisoned from the swamp, (so not to get inflicted by the mob you are approaching as that would be a hit),Throw a SR on the left, run past throw another SR and head through Fog gate.
- Head forward, right into the swamp, hug the right structure going left. Head to the right and spam throw SR at the hut on the left until the mobs on the right have approached the SR, once all mobs are aggro-ed there throw one more SR. Then climb up run up the lamp up to the right, left doorway, not fully up the next ramp and throw a SR up right. Then continue up the ramp running to the right to the next fog gate. (Strafe mobs at top to the left if needed). At Fog gate look behind to check if being followed. Setup CR.Ring, use Lotus to cure poison.
Dirty Colossus boss fight
- You want to circle around to the boss’s back to damage.
- Projectiles: will shoot out 3 projectiles that will track you, which need moving out of the way and strafing on their return if they reach.
- Melee swings: Outdistance and whilst he’s doing this try to circle around to his back.
- Once you are behind him wait until he deaggroes then strike twice, then move back and wait for him to deaggro again, before striking again with R2 R1 R1 to finish.
Maidan Astraea
- Tourch Archstone, drop down the path and through Fog Gate.
Maidan Astraea boss fight
- Kill 3 mobs in front, hug around the right side, kill the mobs in the way. Then stop before the fountain on the right and bow the boss from a distance until dead.
King Allant
- Once Demon Vanquished has appeared on screen teleport back with Archstone or Nexial Binding.
- Set up CRRing through Fall damage & makoto. Speak to Maiden in Black and head forward to the Boss.
King Allant boss fight
- Lock on and shoot the boss until dead.
Leave a ReplyCancel reply