Category: Hollow Knight Boss Guides
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Xero Guide (Radiant) – Hollow Knight

Xero tips 1st Phase – Nail hits, you want to be focusing on using nail hits in this phase in order to build soul to shorten the more difficult second phase. Would recommend doing upstrikes as hitting from the side knocks him back which can alter the way he fires the spikes/the spikes return path…
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God Tamer Guide (Radiant) – Hollow Knight

God Tamer tips – Fight start 0:19, the tamer will strike where you are standing so I would remain in the starting spot until he jumps, go under and get some hits in for soul. The beast can’t be hit during the scream. – Beast Roll 0:23, with the roll whilst you are: 1. in…
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Brooding Mawlek Guide (Radiant) – Hollow Knight

Brooding Mawlek tips – Constant spitting projectiles 0:19, the main focus during the fight can be walked in between getting a nail hit every now and then but main focus is on avoiding these. The damage can come from better windows. – Clump of projectiles 0:21, for this you want to get to the other…
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Vengefly King Guide (Radiant) – Hollow Knight

Vengefly King tips 2 Vengeflys – Mouth open, the VKs only have two attacks, 1. Spawning mini-flys 2. Charge, both are started by the mouth opening the spawning is a scream, the Charge is just an open then charge. So whenever the mouth opens I jump. In the case of one screaming and the other…
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Dung Defender Guide (Radiant) – Hollow Knight

Dung Defender tips – Fight opening 0:20, if you are doing the pantheons you can do a desolate dive here, as you’ll have soul, even before the fight technically begins. – Dung balls 0:28, focus on avoiding the DBs you can do by either dashing out the way or knocking them back with the nail.…
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Mantis Lords Guide (Radiant) – Hollow Knight

Mantis Lords tips 1 Mantis Lord – Movement, I prefer to dash as little as possible as attacks can be avoided by walking and jumping. – Destructo Discs 0:19 & 0:23, Two variations one starting on ground level and returning in the air, and reverse. Ground level jump over and punish with nail hits. The…
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Broken Vessel Guide (Radiant) – Hollow Knight

Broken Vessel tips – Ground Dash attack 0:18, pogo over (downstrike whilst jumping over) if there is a blobby overhead you can also shadow dash through. – Mid-air Dash attack 0:30, dash under or you can get an upstrike. Be careful that you do the upstrike whilst he’s travelling if you do it right at…
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Gorb Guide (Radiant) – Hollow Knight

Gorb tips – Platforms, I like to remain on the centre platform and use nail hits and shade souls to knock Gorb away as this limits movement and so chances for hits. If he is particularly close shadow dash to the closest platform, even desolate diving if needed to i-frame spikes. – Gorbs positioning, the…
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Hornet Sentinel Guide (Radiant) – Hollow Knight

Hornet Sentinel tips – Opening 0:16, unlike Hornet Protector you cannot get a hit in on the opening as her string acts as a barrier. – Ground dash 0:17, pogo over (downstrike whilst jumping over), or you can also shadow dash through. – Air Dash 0:20, the same as Ground dash, although depending on angle…
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Soul Tyrant Guide (Radiant) – Hollow Knight

Soul Tyrant tips Phase 1 – Teleporting, due to the speed that he teleports around you’ll want to be almost always dashing after him in order to get hits in. – Projectiles 0:20, try to walk/dash under the projectiles so that they go into the floor and/or wall. – Slam 0:34, dash away and jump…